Writing Tools - Which Do you Use/Not Use?
Jun. 27th, 2011 09:23 am![[personal profile]](https://www.dreamwidth.org/img/silk/identity/user.png)
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(x-posted to: Critique_Circle )
Anyway, recently I had someone recommend that I check out a character template. I did, and it got me to thinking about writing tools and which are useful. (Incidentally, I found the template to be pretty useless.)
I'll be honest in that I haven't found any writing tools to be useful enough to be worth working with. This may be in part due to methodology (I tend to start with a plot, then flesh out the story with the world and characters I need for that plot, considering the whole time what sorts of people they'd need to be to respond in the way they have to in order to make the plot progress. Of course, sometimes they surprise me, but...all the same...I build them in response to the plot, rather than the other way around, and half the time don't care about details like their hair color or ethnic background, which can sometimes be completely irrelevant.), and may be in part due to arrogance/apathy/sloth.
That said, I do think that certain checklists can be super helpful - I just haven't seen any that I'm all that excited about. So I wondered if any of you knew of any awesome tools for world building/character building/plot development, etc.
Anyway, recently I had someone recommend that I check out a character template. I did, and it got me to thinking about writing tools and which are useful. (Incidentally, I found the template to be pretty useless.)
I'll be honest in that I haven't found any writing tools to be useful enough to be worth working with. This may be in part due to methodology (I tend to start with a plot, then flesh out the story with the world and characters I need for that plot, considering the whole time what sorts of people they'd need to be to respond in the way they have to in order to make the plot progress. Of course, sometimes they surprise me, but...all the same...I build them in response to the plot, rather than the other way around, and half the time don't care about details like their hair color or ethnic background, which can sometimes be completely irrelevant.), and may be in part due to arrogance/apathy/sloth.
That said, I do think that certain checklists can be super helpful - I just haven't seen any that I'm all that excited about. So I wondered if any of you knew of any awesome tools for world building/character building/plot development, etc.
no subject
Date: 2011-06-27 05:36 pm (UTC)I always say I have to fall in love with my characters. When that's not happening, I search for pictures of people who I think match visions of my character as I've created them in my head, sort of as a visual touchstone. If I'm really having trouble I'll do "make me love you" stream of consciousness writing about that character, just anything that pops into my head.
All unconventional, but I think each writer has to develop their own unique systems of what works for them. General guidelines may be a good start, but the ways in which you bring your writing to life are uniquely yours.
no subject
Date: 2011-06-27 06:11 pm (UTC)I honestly don't tend to like most of my characters. I'm sure that this is different from most authors, but...I don't. I find them interesting (which is why I write them), but I rarely love them.
I do agree that everyone has their own unique systems. (And think that those systems can change, TBH. I used to outline a lot more than I do now.)
no subject
Date: 2011-06-27 11:02 pm (UTC)Personally, I don't work with questionnaire style character sheets because I find they eat up time I'd otherwise spend writing. I do keep documents with notes of various flavors – world building, plot ideas, reminders to add a scene to an earlier chapter – which I find is a good way to collect the information pertinent to a novel into one place without feeling too anxious about organizing it, which is something I get bogged down in.
Structured aids like lists of questions can be helpful in filling out blind spots, though. Frex, though the habit isn't natural to me, I write "walkthroughs" of subplots before I embark on them to make sure my glowing idea of where I'm going actually connects to where I am.
Also, I would not consider yourself too strange for being plot- rather than character-driven. It seems to me there's an even split among authors either way.
no subject
Date: 2011-06-27 11:08 pm (UTC)Oddly enough, I think my characters got better after I became more plot driven. I used to look for chances to show off the brilliant creatures I'd created, and bored people in the process. (And often ended up with a lot of WTF moments as characters did something way OOC for them, as that was the only way to keep the plot going.) Doing the opposite - structuring the characters around the plot - actually works so much better for me. Gone are the tedious "let me show you what Emily likes!" scenes. And suddenly it makes perfect sense that Emily needs to collect butterflies for the plot to work out, because from the very beginning, I knew she'd need this ability so built a character who thought insects were awesome or whatever. (OK, made up examples, but still...)
It's kind of funny to me, as it's almost the exact opposite of how I tried to write starting out. I'm not really sure, either, whether it's my method that's better, or whether it's just a method that works better for me. (Probably the later.)
no subject
Date: 2011-06-28 11:17 am (UTC)With your point about world-building, I find that grows organically, but it's the little details that carry it. Thinking comparatively can help when starting from scratch, e.g. what if the Industrial Revolution never happened? Once you delve into how so much is inter-related in any given environment, it gives you new directions to head in.
That's probably not very useful. The only other thing I can think of that I have (sort of) used are some of the 10-point plot arc things, as for mysteries and such. I have a good one somewhere that talks about form and genre, so I'll see if I can find it. Not so much a tool, but maybe helpful.
no subject
Date: 2011-06-28 01:46 pm (UTC)no subject
Date: 2011-06-28 02:39 pm (UTC)no subject
Date: 2011-06-28 03:46 pm (UTC)